Thursday, 25 September 2025

Dead Space: Martyr (2010) by B.K Evenson - Horror Novel Review


Earlier this year I discovered a geeky yet fantastic lore-cast (The Lady of Lore). Each episode, the host goes through a video game series, giving her perspective on what the story for it was. One of these was a delightful four hour lore-cast about the Dead Space series of games. It was only after listening to it that I realised that part of the explanation was based on Dead Space novels; something I had no idea existed. Normally I am not that keen on spin-off novels from video games as they are usually terrible in my experience. B.K Evenson's Dead Space: Martyr however was a fantastic read, giving fascinating lore that simply was never found in any of the games.

The novel takes place three hundred years prior to the events of the Dead Space video games and chronicles the first experience humans have with the alien marker discovered on Earth. For those not in the know, markers are large statue type creations of likely alien origin that basically emit a signal that can cause people to transform into nightmarish monsters. From the video games I knew of the 'Unitology' religion - a religion that worships markers as God type creations. I also knew that the founder of this religion was named Michael Altman. The novel is interesting at showing how this man came to be this religious leader, for when the novel starts he is just a research scientist. A strange signal had been recorded off the coast of Mexico, and it is discovered that it is emanating from some sort of object deep below the sea. Altman's research into this strange signal gets the attention of the very shady corporation known as DredgerCorp; run by the intimidating Markoff. Not really given much choice, Altman is offered the chance to work at DredgerCorp's floating lab facility that has been placed above where the mysterious object is located. Crew are sent down in a submersible vessel to get a closer look at the object, they discover a strange alien looking object covered in strange glowing runes. There becomes a problem in that most of the people who travel down to look at the device end up going violently insane at some point during the journey. Altman however for some reason seems mostly immune to the negative effects of the marker and so becomes the chief pilot for the vessel. Markoff wants to bring it to the surface, convinced the marker could contain the key to unlimited energy, while slowly, members of his team and the scientists he's hired start to become convinced the marker is a God-like creation, and that Altman's immunity to its terrible effects must mean he has been chosen as the spokesperson for it.

I came to this book unfortunately knowing full well the story that would be told. I hadn't known that the lore-cast had been basically giving a synopsis of the whole book, so I can't tell how well some of the surprises would be on a fresh read. It is clear from the off that Altman isn't the religious figure he was later made out to be in the games. He is fascinated with the marker, and his curiosity is perhaps one of his weak points which causes many problems for him. He isn't religiously fascinated with the marker, for him it is an irresistible object of scientific curiosity. As the book goes on, and more and more people start to see him as some sort of herald, Altman wants none of this, especially when his girlfriend - Ada, also starts to believe the device to be Godly in nature.
The story then covers the initial discovery of the marker, and how Altman was turned against his will to be a figurehead for a new religion he had zero personal belief in.
Being a prequel, I was prepared for no necromorphs (what the monsters people transform into are known as), or if that if they did appear there would be only a handful. Without going into the reasons why, there is a necromorph outbreak that makes for quite the thrilling, brutal, and gory third act, things became more action based than I had anticipated.

The novel is well written, and split into a lot of chapters and sections throughout the 488 pages. It was paced well with a slow ramp up of peril, both from the marker itself and the shady organisation Altman finds himself ingrained with. I thought he was an interesting character in that he has flaws for sure, he seemed like a fly getting closer and closer to the centre of a spider web, and even without knowing, I think I would have been able to guess that this might not really end on that positive a note. It was actually a particularly bleak finish! This adds to the game's universe rather than takes away from it. Not only was it great learning about the origins of 'Unitology', I also never realised until reading this that the term 'dead space' refers to the zone around the marker itself which the monsters are unable to penetrate. You also are given a lot of information about the hallucinations the marker causes, with their origins as whether it was designed as a protection against the marker, or an effect of the marker looked into but left purposely vague.

I really loved Dead Space: Martyr, and as the first step in my quest to chronologically experience all the series has to offer over a multitude of media formats, this was a great starting point. Evenson also wrote a second novel titled Dead Space: Catalyst that is also a prequel to the games, so that shall be my next port of call.

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