Saturday, 19 June 2010

Call of Duty World at War: Zombies (2009) - Zombie Videogame Review (i-Phone)


I don't have an iphone, I do know a man who does though. I have finally managed to bully him into writing me some reviews of zombie tastic iphone games. So, without further ado, I give you the ancient Native American zombie by the name of 'Spirit Walker'.


Hello there. Call of Duty: World at War Zombies is a first person shooter that takes the wildly popular zombie survival maps off the console versions of Call of Duty: World at War and transports them to the iphone. There are two World at War iphone games. One sees you surviving against waves of Nazi zombies, while the recently released game sees you fighting off Japanese zombies. The games are £5.99 each, and are up to four player.

The games are playable with well implemented touch screen controls, and more than anything remind you how much fun the original versions are. Of course touch controls cannot make up for a control pad, but they do their job well enough. Zombie 1 features the maps 'Nacht der Untoten', and 'Zombie Verruct' while Zombie 2 features 'Shi No Numa'.


All maps are a like for likeness with the console counterparts, but of course don't feature the same level of graphics. It features multiple control formats. The accelerometer whilst a good idea doesn't really enhance gameplay enough to make it a viable option.

Conclusion: A good game and a nice reminder of the awesomeness in the console version but Call of Duty: World at War Zombies will never be the same as playing the real thing and is undoubtedly more frustrating.

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