Showing posts with label horror preview. Show all posts
Showing posts with label horror preview. Show all posts

Wednesday, 18 May 2022

Evil Dead: The Game (2022) - Horror Video Game First Impressions (Playstation 5)


Evil Dead: The Game
released last Friday, and I wasn't intending on buying it as it is an asymmetrical multiplayer game. However, seeing it was not as expensive as I thought it would be (£35 here in the UK) I decided on impulse to get it. I haven't played nearly enough of it to be able to write a review, but I have played enough that I feel confident in at least giving my first impressions.

There isn't a story to speak of, instead each game features the same objectives that take place within a small handful of maps. You play as either a survivor or as a demon and these take in monsters and characters from not only the three Evil Dead films (The Evil Dead, Evil Dead II and Army of Darkness) but also the Ash vs Evil Dead TV show. Having all these different bits of media together was a delight to see. On the survivor side you have four different versions of Ash, Kelly and Pablo from the show, as well as plenty of other characters from the films, even having two knights from Army of Darkness making an appearance. These survivors fall into one of four categories, Leaders who are immune to fear, Warriors who are good with melee weapons, Hunters whose strong point are ranged weapons, and Support who are able to heal other players.
On the demon side you have a choice of three, The Warlord (Henrietta from the first two films), The Puppeteer (Eligos from the TV show), and The Necromancer (Evil Ash from Army of Darkness). These different demons have different abilities which you can probably guess from their names, but they also have different deadites under their control. Henrietta can boost deadites strength when she is around them, these enemies are the traditional type. The Puppeteer can more easily possess characters, his deadites are ones that explode upon death. The Necromancer controls a skeleton army and can resurrect them when they have been defeated.

Playing as the survivors in third person, you must work together to first collect pieces of a map. Once this is done then the location of the Necronomicon and the Kandarian Dagger are revealed, and once these are collected the players must race to a gateway and banish the Dark Ones, thus winning the game. Players have a fear metre and this fills up both by being in the dark, being attacked by enemies, triggering traps, and being away from the group. Should your metre get too full then the demon player will be able to briefly possess you, able to both attack other players and move you out of the group. While the demon player is the main foe there are plenty of random deadites spawned around the level. Playing this felt like a mix between Left 4 Dead, World War Z and Dead by Daylight. There are nowhere near as many enemies as you would get in those first two, but being able to use weapons (both melee and guns) means that there is a lot of time spent battling deadites. The pitfalls of being a multiplayer experience means unless you are playing with friends you can never predict how things will turn out. Sometimes I played and had a wonderful time, the four of us working together and really helping each other out as a team. Then there are other times when the game starts and the other survivors all run off in random directions. Needless to say, that is not a good idea and each and every time that happened we were all dead within five minutes of starting.

Thursday, 1 October 2020

Fear the Walking Dead: Season 6 (2020) - Zombie Horror TV Show Preview


Of the many shameful decisions in my life, abandoning Fear the Walking Dead midway through its second season was one I regret more than most. The Walking Dead is my favourite TV show, I love the zombies, I love the characters, and I love the stories that show told. Fear the Walking Dead just didn't grip me in the same way. The idea of it being set during the outbreak of the apocalypse, rather than some time later was fascinating, yet the first seasons desire to focus on the survivors rather than the undead led to boredom setting in. I had heard that nowadays the show was the place where characters who left the main show, but didn't leave by dying ended up. I had heard Morgan (Lennie James) was one of the main characters now, and I love him so was excited to see what he was up to. It seems nowadays the show (possibly) takes place during the time jump period from the main show.

I jumped back in with season 6, and have had the pleasure of being able to watch the first three episodes of the new season. The End is the Beginning plays out like a zombie filled Western. I don't know if that is the vibe the show goes for nowadays but I have to say I loved it. I may have returned to the show too late as while Morgan is very much the star of this episode he also appears to be dying from a gunshot wound. Morgan is so close to death that zombies no longer even see him as human, and to make matters worse he is being hunted by a axe wielding bounty hunter and his dog. The episode featured plenty of zombie killing and quite a few beheadings. While I was mostly confused by what was going on I was at least clear that the big bad of Fear seems to be a woman named Virginia (Colby Minifie - The Boys, Jessica Jones), and her cowboy themed gang. I loved how stripped back and Western feeling this episode was, with just a handful of characters, and the vast desert like environment this felt different to The Walking Dead, more than I had expected it to.

The second episode Welcome to the Club is centered around Alicia (Alycia Debnam-Carey) and Strand (Colman Domingo). I remember both these characters from the first season, and Strand especially was a joy to see. I love how morally grey his character continues to be. Now, working for Virginia they are tasked with clearing out a zombie infested warehouse. There were so many zombies here, looked to have been hundreds of the things! Most appreciated, especially when my memory of the show tells me there used to be barely any. The near singular location used for this episode brought to mind the style of Z Nation, in fact, the Western feel does evoke memories of that show, but without the comedy.