I've had a review copy of 9th Dawn Remake since April time, but it is the type of game which requires a lot of investment. This is a huge game, and so, rather than wait to finish it, I will give my initial impressions based on the first ten hours or so.
Tuesday, 12 August 2025
9th Dawn Remake (2024-25) - Initial Impressions (PS5)
I've had a review copy of 9th Dawn Remake since April time, but it is the type of game which requires a lot of investment. This is a huge game, and so, rather than wait to finish it, I will give my initial impressions based on the first ten hours or so.
Wednesday, 18 June 2025
The Invisible Swordsman (1970) - Fantasy Film Review
Tuesday, 18 March 2025
The Rotting Zombie's News Anthology for Tuesday 18th March 2025
Happy Tuesday, without further ado, here is a trio of bloody news stories to tickle your proverbial fancies. This time starting with some music news. As an added note, you might notice this is my sole blog post of the week, that was down to me having a social life this past weekend, and then needing a day to recover my social battery.
Russian 'occult wave' duo Raven Said have revealed 'Desolation', the second single coming from their upcoming album. The press release states the track '...merges elements of goth rock and dark synth, creating a fusion of sensual and expressive energy'. 'Desolation' is available on all major streaming platforms including Spotify and Bandcamp.
The movie will be filming in the Mediterranean, with Omar Parker as director.
Monday, 25 November 2024
Devil's Knight (2024) - Fantasy Horror Film Review
This review of Devil's Knight was originally meant to go up last Friday but personal events led to me deciding to take some time off away from my blog to have some 'me' time. Having been less than ten minutes away from the film's conclusion, I couldn't really not finishing watching this one at the very least, I may well write another blog post or two this rainy weekend. Devil's Knight is a fantasy horror film directed and co-written by Adam Werth (Bermuda Island) that appears to be set during some type of time period similar to real world Medieval times in which monsters roam the lands. Featuring a huge cast of characters and some mainly good looking creature effects, this was an enjoyable fantasy piece.
Friday, 20 September 2024
Diablo IV (2023) - Horror Video Game Review (Xbox Series X)
I've dabbled over the years with the Diablo series of video games. The original Diablo I had a demo for once, while I brought the Diablo II special edition though bounced off that one around halfway through. I did actually play Diablo III: Reaper of Souls to completion, despite giving it a healthy eight out of ten I really can't remember that one much at all sadly. With Microsoft buying Blizzard I decided to hold off from buying latest entry Diablo IV and instead waited for it to hit GamePass. This new entry is a far more dark and moody entry than the colourful one that came before, and it really looks great. Perhaps I was playing this incorrectly, but as this sixty to seventy hour story played out I became to find some giant issues with terms to how darn easy it all was.
You play as a wanderer who had been captured by cultists of Lilith and fed her blood, escaping your imprisonment, you discover you are the best placed person to find and defeat the demon.
The setting of the game is very grim-dark with no joy to be found anywhere. Locations are dark and dreary and often full of dead horses and destroyed buildings. There was more variety in the locations than I had thought there might be with deserts, swamps and woodlands all making an appearance. The enemy types are suitably varied with everything from human enemies such as cultists and cannibals to more demonic ones and wild creatures like wolves and walking tree men. About two thirds into the game you are given access to a horse which makes traversing the areas so much more easy and streamlined.
My biggest issue came with just how easy the game became. To begin with it was easy enough that I bumped up the difficulty to the next tier. By around the halfway point of the game even this became too easy and so I went to change it...only to find I couldn't. For reasons alien to me, you are not able to increase the difficulty anymore until the campaign is completed. This was an issue for me as with literally thousands of games in my backlog I had no intention of sticking around once the story was finished with. This meant that around half of my whole experience had me so overpowered that I would destroy enemies instantly whenever I saw them. Not only that, but I had so many spells and shields that it became very hard for enemies to even damage me. This led to an increasing feeling of tedium with me falling off of everything outside of the main story and side quests. I don't know the thinking behind locking adequate difficulty settings outside of the main campaign.
Playing as a necromancer was fun even if it gave for a more hands-off experience. I had eight summoned skeletons as well as a huge iron golem who would wade in and destroy enemies without me needing to get my hands dirty much outside of my skin flaying, skull spear throwing and blood wave attacks. Around two thirds into the game I was no longer getting any better equipment than what I had, so that became another aspect that felt wasted on someone who didn't want to do any end game content.
Thursday, 29 August 2024
The Rotting Zombie's Round-up of Horror News for August 2024
As always another month has flown by. Lately I have been getting far less time at the weekends to do my blog. It can be a challenge to balance a social life with doing this, especially when I do not have much time during the week to do anything due to working over ten hours a day four days a week (I do love the three day weekend this gives me though). On to the news.
Freestyle Digital Media have acquired Japanese fantasy-thriller The Divine Protector - Master Salt Begins. This is available to rent/own on all North American digital HD internet, cable and satellite platforms, as well as DVD from August 27th. The film is about an occult club at a girls high school in Tokyo who plan to summon a being known as 'Master Salt' in order to deal with a girl who has been cursed by an evil spirit.
Wednesday, 7 February 2024
Acorn (2023) - Fantasy Film Review
Acorn is the latest film from David Axe (Bae Wolf, Lection), something that he wrote, directed, produced, shot, edited and mixed. It uses the concept of a film within a film, essentially telling two stories around the same theme in a clever way. I watched this early on a Sunday morning, I was quite hungover, and once end credits rolled I promptly feel asleep for three hours. I'm hoping those factors don't effect this review as I have a feeling its going to be a bit difficult to write due to the strange (but cool) way the film was set out.
As grounded as this part of the film was, there were some suggestive supernatural elements to the story, with Chloe having seen visions of a strange looking tree, which she is then shocked to find exists in reality close to the set where her film is to be made. This tree plays some important roles both 'on' and 'off' camera.
Thursday, 6 July 2023
The Rotting Zombie's News Anthology for Thursday 6th July
A second news post for this week, written last Saturday while still a bit hungover. First, with the arrival of season three of The Witcher last week, a little infographic from JustWatch about the various Witcher stuff on Netflix. Unsurprisingly, The Witcher live action series is by far the most popular, with it being eight times more so than the other two Witcher properties. In second place but far behind was the animated film The Witcher: Nightmare Of The Wolf, while animated series The Witcher: Blood Origin was 2.3% less popular than that one. To be honest, I had completely forgotten about both the animated show and series.
Thursday, 29 June 2023
The Rotting Zombie's Round-up of Horror News for June 2023
This month felt like it really zoomed by, with the arrival of summer almost taking me by surprise. I have been neglecting my new PSVR2 unit, I need to get back into doing that as there are plenty of horror video games that are on there waiting to be tried out. Especially considering I have yet to play a scary game on the system. Blame goes to The Elder Scrolls Online that I continue to be addicted to.
A new teaser trailer has been released by MegaCity Media for sci-fi action adventure movie Space Goblins. Directed by Ams Overton, and starring Bill Hutchens (Curse of the Blind Dead), and Richard Blenkiron (Guardians of the Galaxy), this tells the tale of two brothers who find themselves pitted against hordes of terrorists and criminals that are attempting to overrun the universe.
Monday, 17 April 2023
Fanga (2022) - Horror Film Review
Fanga is an Icelandic fairytale horror film that puts its own spin on the well known Beauty and the Beast story. Directed and written by Max Gold, this tells a familiar tale with a slight twist to it, and uses sparse, yet beautiful looking locations to tell that tale. Apologies to the actors here as I'm not entirely sure how to type their names the way some of them should be typed!
Friday, 6 January 2023
The Elder Scrolls Online (2014-23) - Fantasy Video Game Review
I first intended to review The Elder Scrolls Online many years ago. This was the first MMORPG (massively multiplayer online role playing game) that I played and so far remains my favourite. My problem with reviewing this is that it isn't really possible to complete. There has to be thousands of quests and new content is always being released. Annoyingly the game never tells you exactly how many hours you have sunk into it, I estimate mine must be somewhere between a hundred to two hundred hours.
It has been literal years since I completed the main storyline in the game and so I can't really say what the story would have been. Something concerning demons and cults most likely. The way I play the game is like a roving adventurer. I go to wherever my next quest is, rather than head to an area and experience everything it has to offer. It's an irritating limitation that you can only have twenty five active quests at a time, meaning there are so many new quest givers I have to ignore and walk on by, with the hope to remember where they were so I can revisit when more convenient. My travels take me all around the game world but the haphazard way I play the game means no quest really means that much to me. One moment I can be helping a lizardman out in the swamps, swearing to retrieve a cursed object for him, the next moment I teleport myself off to Skyrim to uncover a plot concerning killing the Skald-King. My journey keeps everything always feeling fresh.
I have tried the Final Fantasy MMORPG, but despite liking that world more, the quests are far more bland, and I absolutely detest that you are forced to go into dungeons with other real people. Elder Scrolls for the most part, allows you to experience much of the game on your lonesome. There have been plenty of updates over the years, my favourite was the ability to get an A.I companion to always be by your side. There was an update some years back that made all the weapons much stronger, making playing the game so much more fun. It can be frustrating that you start some quests, only to discover three or four steps down the line it was intended as a group quest. The group dungeons are far too hard for someone to do on their own, but I have zero desire to play with real people.
The amount of quests is ridiculous, some are better than others, all feature fully voiced characters. From stopping an army of the undead, to investigating cults, travelling to the demon world and saving villages, there is always something to be doing. Best of all, and something which stopped me playing Final Fantasy, Elder Scrolls has no monthly subscription requirements. Sure you have to pay for expansions, but there is no monthly cost. For many years I did pay the subscription, this gives you all minor expansions for free, as well as an unlimited inventory size and in-game currency each month. Worth doing if this is your main game, but I tend to play this in fits and bursts, whenever I have the space on my Playstation 5 hard drive to have it installed.
Graphically this isn't stunning nowadays, but at least on the newer consoles and PCs this loads really quick, and it certainly isn't an ugly game. This is one of the most popular games of its type, and if you like your straight faced fantasy then there is plenty here to appeal. It is a huge time sink however, and if you are the type of person who likes 'beating' games then this will frustrate. Overall though, I always come back to The Elder Scrolls Online, no matter how long I've been away, I love getting lost in the world.
SCORE:
Thursday, 14 July 2022
Shadowrun Returns (2022) - Cyberpunk Video Game Review (XBox Series X)
Despite the title, Shadowrun Returns isn't actually a sequel, instead it is a video game adaptation of the Shadowrun board game. Further research suggests this may actually be a sequel after all, albeit, a sequel to a SNES/Megadrive game from the early 1990s. This game originally came out in 2013, but this year has seen the release of a remastered version of the game, alongside its two expansions (which were released as standalone titles). You may be wondering why a non-horror game is being reviewed here, that is for two reasons, firstly that dystopian futures are not too far removed from apocalypses (that are prime for being covered), secondly, I damn well love everything cyberpunk.
Tuesday, 31 May 2022
The Rotting Zombie's Round-up of Horror News for May 2022
It has been another month and I am back with another news round-up. My blog has been more quiet on the film front lately, that is a lot down to me getting through various books and videogames that have eaten up slots in my five posts a week schedule.
Now, Shadows isn't really a film I would typically cover here as it is a crime drama rather than horror. Distributed by Midnight Releasing, Shadows is an indie film coming from Michael Matteo Rossi. This stars Rahart Adams, Krista Allen, Vernon Wells, David Labrava and Eric Etebari and is about a young man, Cody (Adams) who has to resort to low-level crime in order to survive. This eventually leads to him inevitably getting in over his head. This has won several awards, including Best Feature at the Santa Monica Film Festival and Best Score at the Silicon Beach Film Festival, and can be seen on a variety of streaming platforms including VUDU, iTunes, YouTube, GooglePlay, Microsoft and Verizon Fios.
Following on from debut album, Damage, Asylum is the second in a series of collaboration albums featuring artists from around the world. Interestingly, the album is going to be available in two versions, with a different track listing in each territory. Metropolis Records in North and South America, and Manic Depression Records in Europe and the rest of the world.
Sunday, 17 April 2022
Elden Ring (2022) - Horror Fantasy Video Game Review (Playstation 5)
I have always appreciated from afar the 'Souls-bourne' style of games that FromSoftware is a master of, yet the few times I have dipped by toe into Dark Souls I have found it a stressful and daunting experience. I did manage to complete Bloodbourne, but my memory of that is fuzzy. With Elden Ring, FromSoftware has taken all that they are good at and pulled it into an open world setting. I was hesitant to head into this, but boy am I glad I did, as without a doubt Elden Ring is a modern masterpiece.
The story presented here is obtuse, it is up to the player to decipher the game world via descriptions for items found, as well as the spare story drip fed by the various characters you meet. As such, this synopsis is very likely wrong, but it is my limited interpretation. Elden Ring takes place in the Lands Between, a place that was once ruled over by a Goddess known as Queen Marika the Eternal via the power of the titular Elden Ring. An event occurred long ago known as 'the Shattering' in which the Elden Ring was destroyed, with the offspring of Marika battling over the powerful shards left behind. Now the Lands Between is a desolate wasteland, in which the now mutated and corrupted demigods hold onto their shards. You play as a 'tarnished', an exile who has been summoned back to the lands by the Ring's grace. Your aim is to locate and defeat all the demigods in order to collect their shards, so that you can restore the Elden Ring and become the next Elden Lord.
The reason I have never really gotten on with the Dark Souls games is due to their high difficulty, and the way that experience works. Defeating enemies gives you experience points, but should you die you will drop these at the place of your death. Should you die before you are able to retrieve the points then they will be lost forever. The many many sites of grace dotted around the game world are where you are able to spend those experience points to level up your character, as well as carry out various other functions like equipping great runes, allocating mana and health to the flasks you collect, as well as assigning magic spells. Each time you level up the bar gets higher, meaning you need to collect more experience until you can do it again. By the time I finished playing (for the moment), I was requiring around 285,000 experience to level up. On that note, I didn't actually complete Elden Ring, I did however see virtually all the game had to offer. I sunk one hundred and eleven hours into this, making it all the way to the final boss, and having cleared nearly all the secret areas. I feel happy to review this as I have seen so much of the game.
Thursday, 27 January 2022
Bae Wolf (2022) - Comedy Fantasy Horror Film Review
The films of David Axe may be low in budget, but at least with the ones I have seen they are high in ideas. It shows how weird these past few years have gotten in that it feels like much longer than 2019 when I first watched one of his movies, the excellent horror Shed, then it was only later that same year when I saw another of his creations, this time an indie dive into the post apocalypse with the intriguing and political Lection. Now he is back, and with another slight genre shift, as while Bae Wolf has horror elements, it is mainly a fantasy. Axe wrote, directed, shot, edited, mixed and produced the film, as always an impressive accomplishment.
Wednesday, 12 January 2022
The Witcher: Season 2 (2021) - Fantasy Horror TV Show Review
The Witcher was a video game series that I enjoyed playing through a few years back (The Witcher, The Witcher 2: Assassins of Kings, and The Witcher 3: Wild Hunt). At least that was my introduction to this dark fantasy world. The games were actually based on the Polish books by Andrzej Sapkowski, which the Netflix show also uses as a base. In my review of the first season of The Witcher I didn't say much as for some reason I declined to review it. A very quick review would be that it was good enough that my non-fantasy liking friend was fully on board, though perhaps wouldn't have been if not for Henry Cavill (Batman v Superman: Dawn of Justice). Mild spoilers for the first season to follow.
With the Witcher Geralt (Cavill) finally having located the girl he had sworn to protect, Ciri (Freya Allan), he decides to take her to the safest place he can think of, the secluded Witcher stronghold of Kaer Morhen. Meanwhile, the sorceress Yennefer (Anya Chalotra), believed to have died at the battle of Sodden instead survived, and finds herself a prisoner of the invading Nilfgaardian army. Elsewhere, a powerful witch sets plans in motion to escape the confines of the magical prison from which she had been sealed in centuries earlier by a group of Witchers.
A complaint people had with the first season of this show was how confusing it became with all the leaping around in time. Personally I thought that was quite a clever concept, one that was able to happen due to the principal main characters who don't age as normal humans do. Maybe taking that criticism in mind, season two follows a far more traditional route through its eight episodes run. The first season at times felt like each episode was a separate self contained story, which makes sense seeing as many of the The Witcher books were in fact written as a collection of short stories. Things start off similar here with A Grain of Truth, this taken from the first Witcher book, The Last Wish. It was an excellent start to the new season, showing the morally grey world where good and evil are forever shaded. Flipping all the way to final episode, Family I have to say how much better this worked than season ones finale. There you had what was essentially a flashback episode as Geralt lay severely injured and reflected back on his childhood, while this finale is a culmination of a grand overarching story.







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