Wednesday, 24 November 2010
My Nightmare Dream thing of 24th November
I had quite a weird dream last night (well sometime early this morning). Despite thinking at the time it was all normal it does sound kinda freaky describing it.
In my dream I had a foetus of a human girl. It was alive and well despite being only half formed. It had not all it's skin so its rib cage was showing, and its little internal organs were visible behind the rib cage working away, like titchy little paper bag lungs and stuff. I knew it was a female despite it being sexless. All its flesh looked like the meat you get on gnawed chicken bones, but reddish.
I was keeping the foetus in a plastic house in my hamsters cage. My hamster was also in the cage in its own house, but kept going into the foetus's house and cuddling up with it. I was worried it might try and eat the foetus or attack it, but it didn't at all.
Despite the condition of the foetus it was healthy, and was slowly being formed, spending its whole time asleep. I felt a lot of love for the foetus, but thought of it as more of a pet than a human.
The dream sounds really messed up and icky, but it was a nice dream, not at all scary or creepy.
Tuesday, 23 November 2010
Paranormal Activity 2 - Horror Film Review (Cinema)
Last year I saw the terrifying Paranormal Activity at the cinema. A year later and the sequel is out. The trailer was kinda lame, and thinking I knew what to expect I went to see this fully expecting a lame, boring, unscary film.
The film is a prequel, taking place in the months leading up to the events of Paranormal Activity. This time around the film takes place in the household of Katie's sister Kristi, and her husband Daniel (Katie is the woman from Paranormal Activity) With the arrival of Hunter; Daniel and Kristi's newborn baby to their household things start going weird. It starts off by their house getting trashed, which they attribute to burglars. However after setting up surveillance cameras around the house they start to discover the far more terrifying truth that everything may be the result of paranormal activity (2). It seems whatever evil is in the house wants the new born baby for itself, and will stop at nothing to get it...
Like the first film this one falls into the horror genre of 'found footage'. The film is supposedly pieced together by footage both from a handheld camera the occupants use, as well as 6 security cameras set up around the house. I didn't realise the film was a prequel, but this is very soon made apparent when Myka and Katie show up. The film pauses and text appears on screen saying that Myka was found dead 60 days from the time of the footage. Their inclusion in the film is clever in that it never feels like they were shoe horned in. Their inclusion feels natural, and believable as they are not around enough to witness any freaky stuff. It even includes a scene taken from the start of Paranormal Activity when Myka shows Katie his new camera which is very well inserted into the film.
Thankfully the film does not implicitly state the cause of the Paranormal Activity (2). Most the possible causes are discussed by Ali; the couples daughter who is researching what is happening to them on the Internet. The reason that Myka and Katie also get Paranormal Activity is revealed in a slight twist much like that at the end of Ringu. The characters are quite interesting. Ali the daughter is fascinated by the goings on and at first loves the idea her house is haunted. The father Daniel is very skeptical and gets quite angry at suggestions the house could be haunted; even going as far as to sack Hunters Nanny for her religious beliefs. Kristi's mainly is just a doting mother, but discussions with her sister Katie about things they experienced as children brings out some welcome back story. A special mention must go to the family Dog Abby, probably my favourite character just in the way it acts so protectively of the family and seems to know its job is to protect the baby Hunter.
So is the film actually scary? With the first film I was waiting the whole film to be really scared, the whole film I was tense, and it was only really the last few minutes of the film when I got to the crying with fear phase. With this film again there is a natural build up, again with the day and night cycles bringing to mind Silent Hills dark and light worlds. I would actually say this film is even scarier than the first one! I went with a dear friend who got very very scared by this film. I wont embarrass her by revealing her name, but needless to say at one point I really thought we would have to leave as genuinely thought she might die of terror! She had nightmares about this afterwards. I cried twice with fear during this film, and leaped out of my skin once. It is kinda all the same stuff as the first film; slamming doors, moving objects, and people being dragged around, but it just still all looks so realistic due to the security cameras and hand cams.
If you liked the first film then this really is a must see. I wouldn't be surprised if there is a Paranormal Activity 3 as it is definitely set up for one. Proper terror in the cinema at least, worthwhile if you want to experience real fear!
SCORE:
Monday, 22 November 2010
Outbreak on Uranus - Zombie Videogame Review (X-Box Indie)
Outbreak on Uranus is yet another mediocre zombie videogame on the dubious X-Box Indie game channel. It is by Silver Dollar games who have released some utter trash in the past, as well as the fun Head Shot series.
Outbreak on Uranus sees you play as a young businessman wearing a motorbike helmet who must endure a zombie outbreak on the Planet Uranus.Each level takes place in a different part of a station. Waves of zombies swarm towards you, with the end of each level leading to a boss fight with a giant zombie.
Everything is really big in this game, the enemies and characters taking up over half of the height of the screen. Everything is real when it comes to the zombies. The zombies are photos of various people, think the real people who appear in South Park. They don't look at all like zombies. Not remotely. They are various men and woman with stupid fixed expressions on their faces. When you shoot them they get covered in blood, and really look quite disturbing due to being real people. That said though the zombies heads are comically out of proportion to their bodies.
The game is a side scrolling shooter. Nothing exciting happens. Zombies shoot projectiles at you whether it be balls of spit, or lumps of sick. If you get near them then they claw at you (indicated by a claw symbol on screen). Though your avatar is massive it is only the head that takes damage. You have a pistol but can pick up shotguns, flame throwers; all the usual stuff.
The music is actiony and really not bad. Your avatar shouts out 'hilarious' puns as he progresses. I just thought the game was not very good. Puppets and things like that freak me out anyway. The human looking zombies are quite creepy, not in a good way, and it was a bit disturbing gunning down human looking people (god I am turning into my parents!).
The game is only 80 microsoft points, but is very boring, and felt a bit wrong. Get it if you want, but it's not to everyones tastes. You may have noticed by the quality that the screenshots were taken by my cruddy webcam. That's what you get when you are such a quick reviewer!
SCORE:
Wednesday, 17 November 2010
When Zombie meet Avatars - Zombie Videogame Review (X-Box Indie)
From the makers of the average Avatars, Ghosts 'n' Zombies comes a new game featuring everyones favourite things - Avatars and Zombies! This is yet another arena based game, though this time is in 3D rather than overhead (just for a change).
You play as your Avatar in a field of overgrown grass that is surrounded by houses, as well as billboards advertising the other crappy games the creator has done. You play with up to 3 other players, or bots. The first part of each game sees you fighting off waves of zombies, the main part sees you hunting the other players while zombies become just irritants.
The game is not very good. There are about a billion identical games of this type on X-Box Indie games. It's in 3D for once, but still is very boring. An inoffensive ditty plays, the zombies growl and moan, and your Avatar looks as silly as ever. You can collect different limited power ups such as rockets and a shotgun. The zombies are quite good looking, and have humorous things such as kick me signs on their backs.
It is only 80 Microsoft points, but it is also very bad, bland, and lazy. Do not buy this piece of junk!
SCORE:
Monday, 15 November 2010
High Stakes Zombie Monkeys - Zombie Videogame Review (X-Box Indie)
This is a X-Box Indie game that has been out for quite a while. Despite its apparent quality the game is in fact not very good, and totally boring.
The game sees you placing bets on yourself as you battle zombie monkeys in an arena surrounded by spectators. The character you control is your Avatar. My Avatar is wearing a Sonic the Hedgehog body suit with a Frankenstein mask hat on. It looks quite stupid so fits in with this game.
There seems no reason for the monkeys to be zombie monkeys. They either throw poop at you, or climb on your back. The monkeys are green, and explode in a shower of bananas when killed. I think the only reason they are called zombie monkeys is a) Zombies are popular, and so has been lazily tacked onto this game idea, and b) People might object to a game in which you beat to death normal monkeys. Everyone knows monkeys are so cheeky though!
Before each short round starts you can bet how much of your current earnings you want on the outcome. The outcome will be you beating to death all the monkeys with your polo stick. Money earned can be used to upgrade your polo stick to a mace, sword, or even a light saber.
The game features an inoffensive little ditty that is not too bad to listen to, and the presentation of the game is not bad, I love the logo for the game which comprises a red poker chip featuring the face of a monkey with half its brains showing. The game is only 80 Microsoft points, so as cheap as (poker) chips. Shame there just is not much to it.
SCORE:
Sunday, 14 November 2010
Stubbs the Zombie: Rebel without a Pulse - Zombie Horror Videogame Review (X-Box)
I love this game, I really consider it to be a classic. It came out towards the end of the X-Box's life. It is a third person action game that sees you as a playing as a zombie rampaging through a futuristic looking new City called Punchbowl in the late 1950's. The game features a soundtrack of classic tracks covered by current (at the time) bands.
The game starts with a corpse rising from the ground in a newly opened City of Punchbowl. Being a zombie the corpse (Stubbs) goes on a rampage, eating the brains of all who get in his way. The plot kind of happens around Stubbs. Just by chance he stumbles into relevant plot places and through the course of the game learns of his past, discovers a love interest, and gets his revenge on his murderer.
Stubbs the zombie is a very fun game. The story is very goofy, sometimes too goofy, but underneath all that is a classic revenge tale. Despite it's silly nature the game is actually quite violent. Each human Stubbs kills via brain munching is resurrected as a zombie that you are able to give some basic instructions to. Via whistling and pushing you can get the zombies to go where you want, and kill who you want. Very useful when there is someone with a gun you need to take out. Simply send a wave of zombies to soak up bullets while you walk behind. All humans with the exception of helmet wearing ones can come back as your undead allies. The helmeted enemies are not too much of a threat either as you can rip thier arm off and use it to beat them to death with!
Though Stubbs is a zombie he is not immortal. In fact he can be surprisingly weak. Luckily you get access to a host of special abilities. Stubbs can remove his own head that can then be bowled at humans. Stubbs can remove a hand that then turns into a Thing style monster. Any human can then be controlled by clamping the hand onto their head. They can be made to attack other humans, or even to press switches and open doors for you. The third ability you have is to throw an exploding spleen at enemies. Your last ability acts like an area bomb. You let off a load of toxic gas that stuns all nearby enemies.
This is one of the rare games that I completed on my very first play through. I was addicted, and as a result of playing it was late for a Friday night out of drinking. It took me about 6 hours to do, the game never gets boring. Starting off in the City of Punchbowl the game progresses to the Country where redneck militia fight you, leading to some of the games most atmospheric sections as you and your zombie pals charge through cornfields to pick off lone gunmen, attack sheds, and eventually assault an old mansion. The middle part of the game is a bit patchy, various locations stuck together using the vehicle of a Sheep to get from one disparate place to another. The later part of the game sees you return to a now war torn, zombie infested Punchbowl to complete your accidental revenge odyssey.
The game is very addictive, and features some fun set pieces. The first boss of the game is the Police Chief. Rather than fight him though he engages you in a surreal dance-off. A later boss challenge sees you urinating into Punchbowls water supply while respawning enemies swarm your position to try and stop you. The end of the game unfortunately sees quite a generic boss encounter that is more frustrating than challenging.
A cult classic built using the Halo engine (the vehicle sections control identical to Halos Warthogs). Looks great, has a wonderful soundtrack, and is still as fun to play now as it was then. The game is also 2 player split screen, but as usual never tried that.
SCORE:
Sunday, 7 November 2010
General update for November 2010
Another month full of changes. Am now officially unemployed, so need to find a new job, and keep on updating my blog regularly. I went to the Vampire Ball at Northampton Roadmender for Halloween (I am the one in the mask in the above photo). It was a good night despite only one of the 3 rooms being open. I admit my memory of my time there is kind of missing(!), but had cool company.
I have recently purchased the survival horror game Deadly Premonition which is supposed to be so terrible that it is good. Will get around to playing that sometime. Brought a promotional copy of Castlevania: Lord of Shadows. Really looking forward to playing that one, as the demo where you fight werewolves in the rain was epic feeling. I have gotten Fallout: New Vegas. It looks, and feels very similar to Fallout 3 so far, I am only 5 hours into it, so I am sure that in time I will get ultra addicted to it.
At the cinema currently is Saw 3D (which I have already reviewed) as well as Paranormal Activity 2 which I want to see, but am hoping to see with friends rather than alone. Burke and Hare is also out. This is a comedy involving two murderers starring Simon Pegg. The trailer looked terrible, so I am not exactly dying to see it, though may well do if I get the motivation. Let me In is also out. It is an American remake of the foreign Let the Right One In. It is a vampire film about a boy who befriends a child vampire. Was ok, but not amazing (the original anyway).
This Saturday (13th November) is Day of the Undead at Phoenix Square in Leicester. Tickets are £25 for an all day pass. Films being shown include the classic zombie flicks Dellamorte Dellamore, and Living Dead at the Manchester Morgue, as well as newer ones such as Zombies of Mass Destruction, and Reel Zombies. Dean Boor from Shock Horror magazine is going to be there as a special guest (and has offered me a lift should I decide to go). Should be a good day!
Saturday, 30 October 2010
Saw 3D - Horror Film Review
Apparently Saw 3D is to be the last Saw film. It is the seventh film in the series and the first to be in 3D. When I saw Saw VI this time last year I was quite confused having seen only Saw I and II before that. I was really confused this time around also.
The film takes place very soon after the events of VI. The evil Detective bloke having survived the head trap Jigsaws wife gave him is out for her blood. Knowing this the wife has seeked Police protection in exchange for providing evidence of the mans involvement with Jigsaw. While the ex Detective hunts the wife of Jigsaw a new game is happening involving a man who has gotten rich by pretending to be a Jigsaw survivor. The ex Detective says the game will be stopped, and in fact all games will be stopped if the Police release the wife of Jigsaw to him.
Despite the film not making much sense it is very entertaining. As usual the people marked by Jigsaw to play his games are deserving of their plight. It is ironic that the idiot pretending to be a survivor of Jigsaw is not only put into a game by the killer, but also forced to 'reinact' the very thing he brags about surviving. Like the insurance man of Saw VI the pretender is forced to work his way through a series of challenges involving trying to rescue friends and family. In Saw VI the insurance man was forced to put himself through lots of self inflicted pain to get through the tasks. Here the fraudster rarely has to put himself in any peril as he works his way through the game.
There is lots and lots of violence in this film, it certainly seems to have the highest body count of any of the previous Saw films. I would guess close to twenty people are killed here. People get sawed in half, ripped apart by chains, have their eyes poked out, burned alive, and throats stabbed among others. All very gory, but nothing like the stomach churning pound of flesh opener to Saw VI. The opening scene in this film is let down by very fake special effects sadly.
The plot made little sense, but once again there are quite a few flashbacks to Jigsaws exploits while he still lived, as well as many flashbacks to various points of the previous films. A highlight was a sequence showing what happened after the end of Saw I.
When a box set is released with all seven films I am definitely going to get it. I have really enjoyed the Saw films I have seen. Oh yes, I have yet to mention the 3D. I was kind of nervous about how the 3D would be used in this film. I was expecting lots of things flying into the screen constantly. To my surprise the 3D was used quite subtlety here. There were occasions when things did fly into the screen but these were few and far between. Most the time the 3D was used to give depth to the proceedings, and was very moderately used. At times I forgot I was even seeing a 3D film such was the small way in which it was used.
Saw 3D was good, I just don't think as an end to the Saw franchise it was a good closer. There were slight twists but nothing major. I still just don't know why the games were started in the first place, or why they continued after Jigsaws death. The film is not at all scary, apart from the obvious of characters being kidnapped and finding themselves in traps. Where does Jigsaw and his cronies get the time to set up all these games?
SCORE:
Friday, 29 October 2010
KettleHell - My idea for a Horror film
Recently I have started to lift weights. My favourite type of weight to lift is the Kettlebell. I love swinging that thing up into the air and back down! When I was thinking about it the other day I suddenly had the idea of a horror film pop into my brain pipes.
In KettleHell an unknown killer is going around a College Campus slaughtering victims via Kettlebell. Each succesive victim is discovered to have been murdered via a heavier Kettlebell than the last. A Detective is on the case, gradually he works out who is responsible, and the whole thing ends in a abandoned warehouse at night, rain slashing down. The KettleHell Killer (as he comes to be known) gets in an almighty fight with the Detective. Both are armed with Kettlebells and as they swing them at each other sparks fly off as they connect, and lightning punctuates the sky. Finally the Detective is down. The killer stands triumphant, Kettlebell raised above his head, ready for the killing blow. The floor of the warehouse suddenly collapses under the weight of the killer and his 30 pound killing tool, he plunges down landing in a heap as boxes and boxes of kettlebells fall through the hole on top of him. The killer is dead! As the camera goes towards him (after the Detective has done his whole fake ending thing) a hand thrusts out of the pile of Kettlebells, clutching a 40 pound Kettlebell, with the words KettleHell written on the weight! Cue credits.
I was thinking that I could get a current UFC fighter to play the part of the killer. Sportsmen are always branching out into film. For this film I was picturing Mirko Cro Cop as the killer. Story could be his son was killed by the College Jocks or something. The part of the Detective I was thinking could be played by Carlos Condit, he would look the part in a big raincoat, and with an ex wife, and a drinking problem.
Each of the kills would be exciting to see. A chase sequence between the KettleHell killer and his female victim would end with a Kettlebell flying horizontally across the screen. A large cracking noise as the Kettlebell hits the spine of the person he is chasing, close up of the shocked face as the girl falls to the floor. Another kill via Kettlebell into the face, crushing the features, sending the poor victim (in this case a lecturer) out of a 2nd storey window. Cuts to a ground shot of the man crashing into a heap, Kettlebell embedded in his face.
This film needs to be done! I amaze myself with my great ideas sometimes!
Thursday, 28 October 2010
Tango - Official sponsers of Halloween (apparantly)
Tango; the makers of fizzy drinks has launched a new promotion to coincide with Halloween. The promotion features cans of Orange, Apple, and Cherry Tango with fruit headed zombies in various poses on the cans. The promotion features the slogan 'Tango turned me into a zombie'.
I have my fantastic friend, and her housemate to thank for informing me about this promotion. I don't think I would have known about this if not for them.
The cans are kinda cool, though seems Tango has jumped on the bandwagon of zombies being cool to promote their drink. I am a fan of Apple Tango, and Cherry Tango, just never been a fan of the Orange variety!
Tuesday, 26 October 2010
Zombrex: Dead Rising Sun - Zombie Webisode Review
Zombrex: Dead Rising Sun is a zombie webisode that takes place in eight 5 minute parts, so about 40 minutes overall. The show is set between the events of Dead Rising and Dead Rising 2, though taking place in Japan (the games take place in the USA) has no relation to the actual stories of either game. The webisodes are directed by the creator of the Dead Rising series; Keiji Inafune.
Two brothers (Shin, and his wheelchair bound younger brother George) have been hiding out at their home following a massive zombie outbreak in Japan. They decide they must get to a safe house rather than stay where they are. They spend all day visiting various safe houses but none will accept them. With it getting dark they decide they must take refuge in a secure warehouse (in the Dead Rising universe zombies are relatively harmless during the day, at night they turn violent and stronger). While hiding in the warehouse they are discovered by a gang of vicious thugs who attack them resulting in Shins death. The arrival of an infected Nurse (Mary) on a quest to find Zombrex; the zombie virus inhibitor gives George a reason to survive and to fight back against both the hordes of zombies, and the thugs.
The first few episodes of this show are quite boring, and terrible. Most the show takes place in a vast warehouse, with the first episodes concentrating on the brothers battle with the thuggish gang which drags on too long. After the arrival of the Nurse the show really picks up and gets quite exciting. Most of the program is shown from a first person perspective of the wheelchair bound George. This is quite a unique approach to filming, and is quite impressive after seeing how this was achieved (at times 4 people were needed to create the illusion of the show being done from Georges perspective). There are quite a few flashbacks that are generally filmed more traditionally, such as the brothers journey through the streets of infected Japan, and the Nurses flight to the warehouse.
The acting is hard to judge. It is definitely over the top, and purposely done that way, but the whole thing is hideously dubbed with terrible English voice actors who don't even attempt to match the facial motions the Japanese actors make. I would have loved to see the show with the original voices. The effects are quite good on the other hand with plenty of gore, and fighting.
There a quite a few nods to the videogames. The thuggish gang are of course the shows version of Dead Risings Psychopaths. Psychopaths were crazed humans who showed up as Boss characters in the games. The lead thug (they all appear to be warehouse workers) is extremely convincing, very mean, and scary. It is no wonder his henchmen follow him so readily, he is a monster; having no respect whatsoever for anyone other than himself. In Dead Rising 2 workbenches are introduced. At workbenches the main character Chuck Greene can create custom weapons (such as a baseball bat with nails put through it). A workbench is used here in this show also. Georges wheelchair is crazily modified leading to a very exciting finale. Zombrex - the zombie virus inhibitor is a big part of both the show and Dead Rising 2.
Despite a slow start the show does get quite good. It is a shame that the English voice overs are so terrible, and that the whole thing is obviously on a very low budget. The show includes some interesting interviews with Keiji Inafune who explains how he went about directing it. Zombrex: Dead Rising Sun can be downloaded from X-Box Live Marketplace, as well as found on the web.
SCORE:
Sunday, 24 October 2010
Vampire Ball 2010 - Halloween at the Northampton Roadmender 30th October
Northampton Roadmender is quite an average nightclub in Northampton Town, UK. Still it is not a Towny place, and so one of the only places to go on the weekend (though the smaller Embargo has better music on). This Halloween Shock Horror magazine are holding a Vampire Ball at the Roadmender.
The night will be a traditional Halloween event, in that you can turn up in fancy dress if you are so inclined to do so. The best fancy dress costume will win a goody bag courtesy of Dean Boor and the Shock Horror crew, as well as get their photo taken for a future issue of the magazine (probably issue 3). Shock Horror will also be roaming the event taking pictures, so a chance to appear in the magazine even if your costume is lame (like mine will be!)
The event takes place on the 30th October 2010, and entry is free before 11pm. I will be there representing my humble blog...ok I will be there, but to get drunk, not to promote myself. I am thinking of going as one of the Smiley gang members (a gang from Rockstars ace Manhunt videogame). This depends on the arrival of funds to pay for paints, and other things needed to make my costume.
If you are in the area over Halloween then you should definitely check out the event! Of course if you are not in Northampton Town UK then it is a given that every tow in the civilised world will most likely have a Halloween party somewhere or other!
Friday, 22 October 2010
Road Train - Horror Film Review
Road Train is an Australian horror film filmed in the Australian outback. The film is also known as Road Kill in the USA. The film was released in 2010. Be aware that my opinion on this film seems to be vastly different to the majority of other people!
Road Train starts off very similar to other road trip horrors, most notably Wolf Creek. Four friends are on a trip across the Australian outback. Riding along one day they see a gigantic lorry in their rear view mirror; a road train. Road Trains are giant lorries that have multiple carriages. The road train crashes into the groups car causing it to barrel off the road. Stuck in the middle of nowhere the group see that the road truck has stopped down the road. They decide to confront the lorry driver about what he has done, as well as to get help off him. Arriving at the truck they find it deserted. Sudden gunfire heralds the arrival of a crazed gun man, in panic the quartet leap in the lorry and ride off, but it isn't long before a hypnotic radio signal knocks them all out. They awake to find themselves, and the truck in the middle of nowhere. Things start getting more and more bizarre. The foursome most unravel the secrets of the sinister lorry, and it's secret cargo.
The first 15 minutes of this film feel near identical to Wolf Creek. The daytime location of the Australian outback gives a strong feel to it. When the lorry turns up everything changes. A friend said upon the appearance of the road train 'here comes the bad guy' I replied 'no, actually that's a lorry, I bet the bad guy is inside driving it', but I was proven wrong, the sinister road train seems to be a diabolical thing of evil, able to drive itself, and run on the blood of victims.
Most of the film is set in and around the train. The characters get increasingly brainwashed by the evil, to varying degrees. It has the power to make people want to kill for it. It appears (via inserted images of red eyed dogs) that the train is the physical manifestation of Cerberus; the 3 headed dog guardian to Hell. Other than this nothing is explained, and that's where most the films faults come from. There is no explanation for the origins of the road train, or even what it really is. The train has 2 metal containers, one of these you never discover what is inside of.
There are a lot of plot holes, and mistakes. There is a gun used at various points in the film that appears to have infinite bullets, the ending while obvious never really made any sense, characters manage to warp locations with no explanation, a key plot point of one of the characters seeking out a shack she saw makes no sense as she was unconscious at the time she was supposed to have seen it, and most bizarrely one character finishes his only bottle of water, immediately afterwards he urinates into the empty bottle and tries to drink that, then later throws the urine in someones face who reacts as if it were acid! The acting is also of an average standard, though I do love the Australian accent.
The good points though; the film looks amazing, the natural beauty of the Australian outback brings both a sense of isolation, and wonder to the film. Some of the shots are amazing, one in particular sees a character standing in the centre of the screen with the vast outback stretching into the distance behind him. Quite well directed with good special effects. The films score is also of a mostly high quality, and really fits the tone of the film well, I loved the music used, apart from a bizarre super hero/descent into hell type music that occurs twice involving Craig newly possessed by the train. The plot is also quite unique, there have been other tales of demonic vehicles, but none quite like this one about a Demon lorry from Hell that runs on the blood of innocents!
I really enjoyed the weirdness of this film, it never sticks completely to the conventions you expect, instead morphing constantly. It is certainly a low budget acquired taste, and not for those expecting a scary film, or a traditional one. I found it a lot of fun despite (or maybe due) to its many many flaws.
SCORE:
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