Wednesday, 23 May 2012
Supernatural Tales - Danish Horror Compilation
Released on 6th May was Supernatural Tales; a DVD compilation of 16 short Danish horror films. These were all first shown at a Movie Battle competition in Denmark where the theme was 'Supernatural Horror'. Previously there was a release based on the theme 'Wasteland Tales' which also sounds interesting.
Released by Another World Entertainment the double DVD has over 280 minutes of horror. As I have been saying recently there is something about short horrors that really creep me out no matter what time of day and circumstances I see them in.
If your interested in getting a copy of this then head over to Laserdisken or MovieZoo. I myself am too poor to get a copy but it does sound like it has the possibility to be good.
Tuesday, 22 May 2012
The Puzzle and The Sweet Hand of the Rose - Spanish short horror films
Davide Melini is an Italian filmmaker whose credits include being the assistant director on Dario Argento's 'Mother of Tears: The Third Mother'. He has also created a couple of short Spanish horror films, the first of these is 'The Puzzle'.
After an argument over the phone with her son a mother settles down to do a new jigsaw puzzle to take her mind off events. As the night draws on her home comes under attack and it is with horror that she discovers the puzzles true picture...
The acting was not great in this short 4 minute film but then it was filmed in one day with a budget of 300 Euro's. The twist ending is worth the watch for, I had tears of fear streaming down my face at the end. (for what ever reason short horror films are my Kryptonite, they scare me so much usually!). With pretty much zero dialogue the film still manages to create an aura of vulnerability for this lone woman, and the soundtrack only adds to the experiance leading up to the shocking end.
Now for the main course: The Sweet Hand of the White Rose that clocks in at just over 16 minutes. I must say that both these short films have won awards. If you like these then feel free to check out Davide Melini's blog.
A man is driving home after having an argument with his girlfriend. Also going home is a little girl on her bycycle. The enevitable happens and the man finds himself living a half life. Wracked with guilt over the girls death he goes to her crypt to pay his respects and beg forgiveness...
This film is much less horror orianted and more of a gentle ghost story, the ending in particular is surprisingly sad, if a bit cheesy. Not a bad soundtrack, but the voice overs of the main characters are badly acted, with it being a Spanish made film I am not surprised though. A much bigger budget than The Puzzle, and with an important message to impart.
After an argument over the phone with her son a mother settles down to do a new jigsaw puzzle to take her mind off events. As the night draws on her home comes under attack and it is with horror that she discovers the puzzles true picture...
The acting was not great in this short 4 minute film but then it was filmed in one day with a budget of 300 Euro's. The twist ending is worth the watch for, I had tears of fear streaming down my face at the end. (for what ever reason short horror films are my Kryptonite, they scare me so much usually!). With pretty much zero dialogue the film still manages to create an aura of vulnerability for this lone woman, and the soundtrack only adds to the experiance leading up to the shocking end.
Now for the main course: The Sweet Hand of the White Rose that clocks in at just over 16 minutes. I must say that both these short films have won awards. If you like these then feel free to check out Davide Melini's blog.
This film is much less horror orianted and more of a gentle ghost story, the ending in particular is surprisingly sad, if a bit cheesy. Not a bad soundtrack, but the voice overs of the main characters are badly acted, with it being a Spanish made film I am not surprised though. A much bigger budget than The Puzzle, and with an important message to impart.
Monday, 21 May 2012
The Walking Dead - Episode 1: A New Day - Zombie Horror Videogame Review (X-Box Live Arcade)
Kinda excited I was when I heard that Telltale where creating a series of adventure games based on The Walking Dead. Telltale have been responsible for a bout of successful modern day adventures such as Sam and Max and Back to the Future (the less said about the Jurassic Park game the better). Telltales games are less about action and more about dialogue, so this style fits the comic series perfectly.
Episode 1 takes place one week after the zombie outbreak begins, it is set before the comic book and features a few characters from that, but is a stand alone tale. Lee Everett is a convict being transferred to state Prison when zombies cause the Police car he is travelling in to crash. Escaping the wreck he is faced with a horde of zombies. Fleeing he arrives at a suburb where he discovers a little girl; Clementine who has been surviving on her own after her baby sitter got turned. Deciding to look after her Lee meets up with some other survivors and together they head off to find refuge from the walking dead.
The game has a different feel to it from previous Telltale games, you are usually confined to a small area where you have a set task to do, whether it being locating medicine for a sick man, or rescuing a survivor. A lot of this involves you walking around talking to other survivors and picking up objects. The dialogue is very good, and it has to be said the acting is awesome. Lee in particular is a fleshed out character, with his murky past constantly haunting him. Choosing dialogue options varies the story in that characters can come to trust or distrust you based on your actions and what you tell them. The plot is mature and interesting, you get a lot of dilemmas that vastly affect the future of the series, such as a key decision early on when you must choose a character to save from the zombies; both are good people but you must pick within a strict time limit.
There is quite a few bouts of zombie fighting which takes place via quick time events for the most part. Sticking to The Walking Dead lore nearly all this combat takes place up close with house hold objects, guns would attract other zombies. The game does not let up on the gore, there are some violent zombie deaths, and also gruesome deaths for Lee should you fail. One such death saw him having his intestines ripped out!
At 400 MS points this is well worth the few hours it lasts for, and has replayability with the game altering decisions presented to you which will carry over to the other 4 episodes (due to be 1 released per month). I had lots of fun with this, it looks great (like a comic book come to life), sounds great and really draws you into its world.
SCORE:
Sunday, 20 May 2012
Zombie Parkour - Zombie Short Film
I am going through the back log of posts I need to do and come across one requesting help to raise funds to finance Zombie Parkour 2. The first zombie parkour film can be viewed below, basically it is that French created activity of free running through urban areas, but with added zombies.
In a City over run by the walking dead (well sprinting dead) 3 parkour enthusiasts are all that remains of humanity. The film follows these 3 as they try and out run the hordes using their skills of jumping on objects and swinging. Needless to say things don't really end well for any of the trio.
I like parkour when it is done well, and can be quite amusing when it goes badly, but all in all it is a bit of a show off activity and truth be told not that much use in a zombie outbreak. There are plenty of swinging and jumping but sometimes seems to be a bit forced, such as running up a flight of stairs and jumping off a balcony when simply keeping on running would have been more efficient. Still there are some nice sequences, one where a guy swings over the head of a charging zombie was quite cool.
The producer Bo Katzakian is currently raising funds to create Zombie Parkour part 2, he is looking for people to donate as little as $1, but with only 8 days left, and just $805 raised out of a needed $25,000 it is not looking promising. By all means go to his indiegogo page and donate if you so wish, hell maybe one of you are rich and can stump up the mega bucks needed.
Meanwhile do check out Zombie Parkour below, it is not bad.
Saturday, 19 May 2012
Creak (2012) - Horror Short Film
Way back in February I was given a link to a horror short titled Creak created by Luther Bhogal Jones. It was intended to be part of a series of horror shorts put together under the banner of 'Sincerely Psychopath'. Intended for later this year are two other horror shorts by Jones, I look forward to these. The Facebook page for his production company can be found here.
Creak is just over 5 minutes long and is a classic horror situation; that of an intruder in the house. Ellen is woke up from sleep when she hears a strange creaking noise. Worried there may be an intruder in the house she wakes her partner Heather and together they go off to investigate to make sure all is right...
It is true to say the film does nothing new, but then that was not the intent of the director who wanted to just create a fun, short, disposable film. With that he has succeeded. I don't know what it is about short horrors but they send the chills right down my spine. I think it is due to there never being enough shown for anything to ever be totally explained or resolved, usually short horrors end on scary cliff hangers, here is no exception! Needless to say there is an intruder in the house, and one that looks very weird, only glimpsed in shadows and for split seconds the intruder is effective.
What more is there to say? The film is well shot, some of the sound was a little unbalanced but it creates a tension filled 5 minutes that is definitely worth seeing, check it out below. Now I'm just going to go check downstairs, I thought I heard a creak...
Friday, 18 May 2012
Honourable Horror Mentions - A General Update for the month of May 2012
There was a fair near my girlfriend's house recently, I took some time to go on a few horror rides. The Ghost Train (called the Roller Ghoster) was as terrible as I thought it would be, composed of a few lame fake body parts stuck to cardboard sheets and some loud noises. The other horror attraction titled 'Fear' was a walk around a haunted house which was actually quite fun. It involved you walking around in the pitch black through various rooms. One ace room had plenty of strobe lighting and featured a man on an electric chair being fried, other rooms had various animated exhibits from horror films such as The Exorcist, A Nightmare on Elm Street etc. It was so dark that I had to shuffle around, constantly fearing I would plummet down a hidden flight of stairs (health and safety was not a big factor at this fair) and did involve me walking into a wall at one point. At night, and alone this would have been a scary trip, not bad for a pound.
Game of Thrones is an awesome show it must first be said. A fantasy based on George R.R Martins books A Song of Fire and Ice that features lots of sex and violence, but also has zombies in it. In the series they are known as the 'White Walkers', mysterious beings from beyond the wall who are unstoppable unless set on fire, even with limbs removed they keep on coming.
I heard tell of a cool zombie evacuation race that is taking place later this year at Bassingbourn Barracks on October 27th. It's a 5K race through zombie infested woods which has multiple routes as well as different challenges. The race is done with the constant threat of zombie attacks with both shamblers and runners hunting you and the other racers down! It must be said I have become a bit unfit lately, so what better motivation to get fit than the threat of a horde of brain hungry ghouls chasing you down? Details of how to enter can be found here.
Having a look through all the stuff I have been asked to do blog posts on I can see there is quite a lot, I should probably do proper posts on them. I will leave you with a few pictures of some of the random zombie things I have dotted around The Rotting Zombie HQ...
Thursday, 17 May 2012
Mass Effect 3 - Sci-fi Videogame Review (X-Box 360)
Well I must say I had been waiting for this game for a long time. Mass Effect 2 was an amazing role playing/action game set in a fully realised Universe. The game was released with lots of fan fare from Bio-Ware proudly proclaiming it to be ideal for new fans to the series, and that with the addition of a totally un-needed multiplayer mode and early stirrings that the ending to the game was utterly terrible made alarm bells ring. Gifted as a present from my wonderful Girlfriend I set out on my own quest to see for myself what meat the game was made from...
Set several months after the dramatic end of Mass Effect 2 it sees Shepherd confined to Alliance Military barracks on Earth facing trial for his/her part in events done to prevent the Universe wide invasion of an ancient enemy who are believed to be just a myth. Soon into the start of the game the threat known as 'the Reapers' let their presence known once and for all by invading Earth and pretty much every other planet in the Universe simultaneously. From here Shepherd flees Earth to find a mean to eliminate the threat, and to unify the various races into one large battle fleet to retake Earth.
I played this before the patch was implemented to fix importing Shepherd from previous games. As such my Shepherd had to be created from scratch and was very off putting for the first 15 odd hours of the game. It is true to say it took me that long before I started enjoying the game.
There is a lot more focus on combat this time around, a few terrible missions pretty much just involve going to locations and fighting waves of enemies in arenas; not at all enjoyable, Mass Effect has always been about the story for me. Luckily the pure action missions are few and peter out quite early on leading to some awesome missions. The problem comes with the game trying to do large action set pieces, it just can't give the scope it needs meaning you are funnelled down small corridors which can feel quite artificial at times (the mission on the Turian Moon certainly feels this way.
Enemies are varied with the Reaper forces being surprisingly varied; each alien race has its own Reaper counterpart. As well as Reapers the other major force you fight are Cerberus (now your enemy as the Illusive man has gone real evil) these offer various different soldier types that can be kinda frustrating when they attack in large numbers (the engineers who deploy gun turrets especially). Mass Effect 3 took me just over 40 hours to complete, the longest yet, and has a heap of story. I would be very interested to see how some of the plot turns out if the characters involved never made it to the third game, I imagine totally new characters would take their place.
All in all a good game, be warned though, the last mission is never ending and feels really dull playing like a third person Call of Duty game. The ending itself is a good ending for a normal game, but feels totally tacked on and doesn't fit for a Mass Effect ending. I was a tad disappointed, look forward to the additional ending being taped onto the game this Summer.
The side missions are quite terrible and are not much more than pointless fetch quests, it is quite comical how the whole fate of the Universe is put on hold while you scan random planets looking for lost trinkets. I tried multiplayer once and that's enough, a horde mode style game not very interesting even if it does let you play as alien races.
The single player DLC features a new character and a small new mission. For 800 MS points it is not worth the price but the new character is quite interesting and is fitted into the story well (not surprising seeing as how the content is already on the darn disc).
SCORE:
Monday, 7 May 2012
Zen Events - Zombie outbreak training camp at Reading, UK
What better place to have a zombie boot camp than in a condemned shopping centre? Currently you can sign up for 3 hours of zombie training by a Police firearms squad which includes a desperate battle through the shopping centre, battling its zombie occupants. With the building due for demolition in the near future the boot camp has a terminal future, looks cool though.
Sunday, 6 May 2012
Bastion (2011) - Post Apocalyptic Videogame Review (X-Box Live Arcade)
I completed this game a while ago, so my memory might be a little blurred. Bastion is a action RPG that was raved about for its lush cartoony visuals, and its defining feature: a narrator who comments on every action you do.
Bastion takes place post apocalypse (or post calamity as it is known here). The world has been shattered and destroyed, floating islands all that remains of the once vast city of Caelondia and its surrounding areas. You play as 'the Kid' who awakes on one of the small floating islands. Your immediate goal is to get to a safe area known as 'The Bastion' where people were told to go to in times of trouble. The remains of the city are deserted with most the population turned into ash. Monsters are everywhere, having came into the city now that there is no one to stop them. Upon arriving at the Bastion you meet up with a fellow survivor (the games narrator) who instructs you to collect magical crystals (called shards) from the world in order to make the Bastion reach its secret real potential.
The game is level based, with the Bastion serving as a hub world. Usually you get a choice of levels to travel to; various parts of the city and surrounding countryside that still exist. Levels see you walking around a location that builds itself as you traverse, platforms dropping into place in a neat effect. Upon getting the shard for the level you must then escape the level. The format is pretty much the same for all the levels though there are variations. Training levels set you challenges to complete for power ups and upgrades for the many weapons. The hub level can be used to buy new powers, as well as level up existing weapons.
Despite the colourful look of the game it is a bleak story told. Nearly the worlds entire population perished in the calamity, with levels being ruins of the once prosperous city. A few characters provide plot that while nothing special has some deepness to it with racism and religious beliefs all brought into question.
Combat is fun, you are able to have two weapons equipped at any one time which bring some interesting combinations. You have access to a variety of weapons that include a war machete, duel pistols, a hammer, crossbow, grenade launcher and more.
A bit of a muted review. I enjoyed Bastion when I was playing it but despite promises of a slightly different story I had no desire to ever want to play it again once it was done, maybe one day I will return. An awesome soundtrack by the way.
SCORE:
Labels:
2011,
Armageddon,
Fantasy,
Horror Videogames,
X-Box 360,
X-Box Live Arcade
Monday, 23 April 2012
Survival of the Dead - Zombie Horror Film Review
The film starts a week after zombie apocalypse on Plum Island (off the coast of America) where two rival Irish families are having opposing ideas on how to treat the undead. The head of the O'Flynn's (Kenneth Welsh) thinks all the zombies on the island should be killed, while the head of the Muldoon's (Richard Fitzpatrick) believes they should instead be restrained for in case a cure is ever discovered. Their differences leads to O'Flynn and his men being banished from the island. On the mainland to get revenge they direct survivors to the island, knowing that Muldoon hates strangers. A band of AWOL soldiers led by Sarge (Alan Van Sprang) hear the broadcast and head to the island with O'Flynn where they find out that things have turned sour...
What is cool about this film is that Sarge and his soldiers have a small part in Diary of the Dead, that scene is re shown here, it is a nice nod to that film and gives some continuity. Whether it was the Vodka, or my mind frame I really quite enjoyed this film even though it has a load of faults. First of all, yet again it is not a patch on the original trilogy, played far too much for laughs in places, the most glaring fault though is the over reliance on shoddy CGI which really rips you out the experience with computer generated violence. An early scene features a load of still living zombie heads on stakes, utterly terrible looking, the old way of doing effects looked so much better. Some of the deaths are questionable; a zombie whose head bursts on fire after being shot with a flare, a zombie whose foot rips off after getting pegged to the ground with a rake, and a zombie killed with a fork (may have been a small knife) all look terrible.
The story is quite simple, and kinda interesting if Romero had not done the 'power corrupts' story hook so many times before, with the break down of society comes the inevitable break down of rules and order as always. None of the characters are that good. Sarge and his team are all generic templates, while the teenage boy travelling with the group is just plain odd looking. I guess O'Flynn is the most fun of the characters, showing different sides to his personality.
Lots of violence, just a shame most of it is CGI, head shots don't have the same impact when they look so clean. The zombies are ok but they just invoke no fear, even when dragging people to the ground they are just bland, scary zombies equals a better film, it is not hard to make zombies scary. The bad guys don't come across as that bad and there is no one to really root for.
Compared to Land of the Dead this is a classic, but it is still just another slight tarnish on Romero's legacy, still, maybe his next film will be a return to form.
SCORE:
Sunday, 15 April 2012
Attack of the Zombie Horde (2011) - Zombie Videogame Review (X-Box Indie)
Been over a week since my last post again, due in a large part to some bad goings on in the real world. Attack of the Zombie Horde is yet another arena based twin stick zombie survival shooter on the crowded X-Box Indie games channel.
The game starts with a comic book intro that sees a commando team dispatched to investigate a body out in Alaska. The group stay behind while their 'copter flies the dead body away. The body promptly reanimates causing the helicopter to crash and leaving the commandos stranded out in the wastes of icy Alaska fighting off waves of flesh eating creeps.
The game is well made for an 80 Microsoft points game but sadly it is the exact same format as a million other games so soon looses its appeal despite the inclusion of a story mode. You are in a snowy clearing with trees all around that the hordes run, crawl and shamble out of. When killed they spill plenty of dark claret, and the zombies are shady enough to look realistic rather than overly cartoony.
Killing zombies nets you cash which can be used to purchase different guns that can easily be switched between and all have infinite ammo. Some also drop pick ups such as grenades. Another four player game also.
All in all, Attack of the Zombie Horde is yet another twin stick shooter which while competent has a million other versions available and does nothing special to recommend it over them.
SCORE:
Friday, 6 April 2012
Resident Evil (2002) - Zombie Horror Film Review
It seems strange that one of my favourite horror films of all time I have yet to review on my beloved blog. Saying that my other favourite horrors (Halloween, Book of Shadows: Blair Witch 2, The Evil Dead, even Battle Royale) also have not been reviewed (when this was first written). Resident Evil is directed by Paul W.S Anderson and stars Milla Jovovich (The Fifth Element) as Alice; a woman in a red dress with no memory.
The film starts with an unknown person releasing a deadly virus into the labs of the Umbrella Corporation. The security computer (known as the 'Red Queen') reacts by sealing the labs and killing all the workers stationed there in a variety of fun and gruesome ways. Later on in a mansion a woman (Jovovich) wakes up naked in a shower with no memory of who she is. Wandering around the mansion she encounters first, a strange man snooping around, and then a commando team who literally burst into the place throwing smoke grenades and flash bangs everywhere in a display of over the top bravado. The team leader; One reveals his team have been dispatched to the mansion as it is a secret entrance to the underground labs where everyone was killed at the films start. His team are to investigate what caused the A.I to go crazy and kill everyone. Soon (well over 40 minutes into the film) it is revealed the virus released was a zombie virus that has turned all the staff of the facility into brain dead flesh eating zombies. The team, and the hangers-on must now work together to escape the facility.
I love this film, really love it. It has a awesome NIN sounding soundtrack by Marilyn Manson, plenty of action, and cool effects. Many people say the best part of the film is its iconic laser corridor of death in which most the films characters are killed off in violent slicings. This scene was later actually incorporated into the video game Resident Evil 4. The film is very badly directed but this leads to its innate charm. Characters float from location to location, often travelling in between scenes, or a little map screen effect that charts their movement, so one second they can be in labs, then next scene a sewer etc.
The acting is fairly terrible but again this is a good thing, especially seeing the reference material the film was based on. Michelle Rodriquez is her usually bad girl self, full of angry scowls, and token grimaces, Jovovich is good as the action star, her abilities growing as her memory returns. A cool sequence where she takes on zombie dogs is always fun to watch. The scene where her memory comes back is always great, and the fantastic twist ending is by far the very best part of the film and worth the trip to get to.
The zombies are not that great, they sort of act as a collective so are always bunched together, no real threat. The licker is a fun end of film boss even if it does look a bit naff with its low budget CG effects. This works as a Resident Evil film with many nods to it, whether it be musical cues, or game type effects.
I love Resident Evil, it is very entertaining, and well watchable, its flaws adding to the experience rather than detracting. The directors commentary is also very funny with Anderson, Jovovich, and Rodriquez making fun of the film as they comment on it. The best film of the series so far, and the only one which could be considered canon to the games.
SCORE:
UPDATE: 29/03/2020:
I have recently rewatched this one again and it still stands up as a very enjoyable film. It is big dumb fun, and is really idiotic and stupid, but that is what makes it so damn good. The soundtrack is still fantastic, and that final shot of the film...wow!
Labels:
2002,
English,
France,
Germany,
Horror Films,
Horror Videogames,
UK,
USA,
Zombies
Thursday, 5 April 2012
General Update - Zombie Car Sticker
My first post in a long, long time, been off doing real life things. My blog is being plagiarised, so if there isn't the Rotting Zombie banner at the top of this page then your most likely looking at a spam site! I am in the process of getting the site banned so hopefully the scummy stealer's wont be stealing my work for much longer.
For my new post I thought I would do something simple. So here is the back of my car (with my rotting cadaver reflected in the window). A cool warning sticker I got last birthday for my emergency vehicle to make it more official.
I have been sent a load of books to read for various people, so if your one of those patiently waiting for a review I will get around to it eventually. So all in all a bit of a general update, going old school. Now I have joined the modern world and have a phone with a camera expect more pictures than you have so far been treated to.
For my new post I thought I would do something simple. So here is the back of my car (with my rotting cadaver reflected in the window). A cool warning sticker I got last birthday for my emergency vehicle to make it more official.
I have been sent a load of books to read for various people, so if your one of those patiently waiting for a review I will get around to it eventually. So all in all a bit of a general update, going old school. Now I have joined the modern world and have a phone with a camera expect more pictures than you have so far been treated to.
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