Thursday, 14 January 2010

Alien Hominid (2002-07) - Sci-fi Video Game Review (X-Box 360)


Alien Hominid is a great cartoony looking run and gun game that is very funny, but also quite difficult. In the tradition of the Contra and Metal Slug games it is one hit kills, and with bullets flying around, dense numbers of enemies and tough bosses this happens quite a lot. It was made by the same people who did the excellent Castle Crashers, with the distinct look being very similar. 

You play as a yellow crazed alien, at the games start he crashes his UFO, before he can recover from his accident the F.B.I have captured the ship. The alien must run and gun his way to get back his UFO. The game is split into there 'worlds'. The first five levels see you in a city with the F.B.I, next you are in Russia fighting the Red Army, until finally you are at Area 51 fighting the U.S Army. The alien is armed with a laser which can be upgraded with limited power ups such as flame, ice, and laser rounds. Also the gun can be charged up to fire a powerful blast. Per life you also have five grenades to use.



The enemies are very varied, and each of the fifteen levels features unique features, mini bosses, and humour. Cartoony violence is paramount, enemies reacting in a Tom and Jerry style to the damage you inflict on them. The mini bosses and level bosses are really great, all are unique and fun to fight, from the hammer and sickle wielding red robot in Russia to crazy giant robot monsters all are great, and a challenge. Cool controllable vehicles such as tanks, robots, and even Yetis inject some variety in the levels, and are fun to ride.


Alien Hominid is very hard, but continues help, and you will definitely get to the end on easy, and probably normal mode. Feels a bit dated nowadays but is certainly inventive.

SCORE:

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